Quote:
Originally Posted by csThor
Come off your high horse, zauii. You call me a "wannabe pirate"? Short-sighted guys like you are the reason publishers like Ubisoft are getting away with their DRM BS. If you are so eager to sign away your own rights as PC owner and user (I am not talking about the program, yet) then I really wish you a future in which every game you want to play does cost a montly fee just to show you the true reason for such draconic DRM schemes. It's not about piracy, it's about implementing pay-to-play across the whole scale of gaming even for offline content. Wanna play SoW - North Africa? No problem, just 9,99€ a month. Enter credit card details here. Want to participate in Multiplayer? Upgrade your account to "Gold" for just 14,95 € a month.
This is the publishers' way of injecting themselves into the distribution process again, to create new ways of accumulating revenue and tying customers to themselves so that they can milk them for all the $ or € they can. This is the reason for such systems, not piracy, not the grossly inflated claims from the suits in the beancounter departments. I have no issues with paying a sensible amount of money to make aircraft types flyable (like RoF does), but I will not grant a game development company or publisher (especially the latter) the right to milk me for marketing data, force me to violate a very fundamental security measure just for playing a game.
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Right,
First and foremost the simulation market will probably disappear before anything like this even has the slightest chance of succeeding seeing
as it's such a niche within a niche you'd have to look for a game like Call of Duty to find something like this attempted.
And we've yet to see a Call of Duty with pay-per month have we?
Please go ahead and round up all the games that have migrated from a firm model into a pay-per-month milking model at a later stage?
Paranoia is all there is too it, nothing more nothing less and as stated the developers should take every precaution they can to protect their game / property.
If it comes down to a Monthly fee with future games, then you can make up your own mind at the time and just not pay,
I for once wouldn't pay for a fps or simulation per month, if the time comes you show this by not buying and using their products at that time.
Argumentation against DRM / Protection today is just a bunch of paranoia, nothing suggests that SOW or 1C will pursuit a model that is based around a monthly payment.
I feel its kinda equivalent to the current society paranoia that there are cameras everywhere and that the government controls your private life within a 10 year period... pathetic.
However if a model like this would be attempted they would have to come up with something tempting for the customers such as major support, constant updates of content, patches
similar to an MMO, which in the end many people might be completely fine with, if we get enough support , extra content constantly along with community features. Nothing i personally would like
but their not just gonna pop up with a new business model tomorrow and magically hope for customers to accept it.