Quote:
Originally Posted by StarShatter
Ship stuff is fun, but I don't know how to get more system slots to show up on the UI in game (Or is this done automatically and 8 is the max to show?). You can add more systems by double clicking it, but you can only remove it by moving the ship to inventory.
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open Smilodon's INI file (data/texture/interface/carcass/slots/smilodon.ini in your case), copy/paste 1 of the system slots and change it's refpoint= to system3, 4 or any other, it just has to be something else than those used by default, otherwise you will have 3 slots visually, but equipping 1 item will make it appear in 2 system slots..
and change at least image_coord too (I suggest doing the same with text_coord to look better), so you can actually see that slot, so it's not hidden under existing one.
I hope it's clear enough.
you may have deleted InitTeamScript, if that's problem, we can upload it somewhere, it's better to backup "working version" of the game before modifying
if that's not the problem, open ScriptErrors.log and you will know what are you doing wrong probably.
also, if anyone found out, what's limit for weapons/modules/ships in FloodTradeStation? gotta try it with 1 less, but I have 80 kinds of weapon modules and it causes crashes at the select specialization window in new game..