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Old 06-02-2010, 06:28 AM
AKA_Tenn AKA_Tenn is offline
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Quote:
Originally Posted by AndyJWest View Post
I've been thinking about this. Is it better to stich with one plane, and learn all its quirks, or get a more general knowledge of everything?

I suspect the (possibly unhelpful) answer is 'both'. Pick a plane, and learn its limits, and what to do when you exceed them (you will), but every so often, try something different. I've just been flying an (unmentionable mod) aerobatic aircraft I've never flown before, and doing ridiculous things with it that no sane real-world pilot would attempt without months of practice - and getting away with it. I can do this because I've got sufficient confidence in flying many different aircraft in IL-2, and know when to spot the limits of what is feasible, and not go (much) beyond it. If you only learn one aircraft, you will never be able to predict what another one wil do, but if you don't gain familiarity with a particular aircraft, you will never get any real familiarity with the edges of the flight envelope.

In summary, I'd pick a plane, heave it around the sky until you are bored, than find something else to play about with for a bit. Unlike real-world pilots, a smoking crater is a learning experience (which is why I've learned so much )
yep... thats why i was saying till you feel like u can do anything... and why i said months or years... however long it takes till you feel like u can do anything with it... once you got one plane down, you've got the basics perfected, that are the same in every plane, after that, learning the others is fairly simple.
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