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Old 05-25-2010, 12:55 AM
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bobbysocks bobbysocks is offline
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Quote:
Originally Posted by kronovan View Post
Having a workable view hat might just clinch the deal for me, as that's what's keeping me from playing with simulation difficulty. I've found rudder sensitivity to be fairly lacking in just about every PC stick I've owned that's had a twist rudder. Even my Logitech FF stick -which is more than decent for everything else- doesn't really have an adequate twist rudder; led me to originally get rudder pedals. I hear what you're saying between the 360 and PC - I've gone through the same thing with racing wheel setups. MS really needs to include a system utility with the 360 that lets you config the axis for input devices. Some of my local game stores will give you 30 days to reconsider a 360 peripheral, so I'm thinking the AV8R might be worth a try.

[Edit] Just so you know, you don't have get very usable panning with the 360 gamepad. It's accessed by pressing down the right thumbstick which is also used for throttle and rudder control - hence my 'usable' comment.

panning is done 2 ways....the tophat on top of the pistol grip will give you cockpit rotation view....and the d-pad will give you 3rd person pov...front, back, sides. dont get me wrong the rudder on the AV8R works well...just a little stiff and can break if you horse it hard. rudder on the fly 9 is a dream. hense i am learning how to fly all over again because i am over controlling. if you can get a 30 trial heck why not! check it out. plus madcatz seems very eager to help...so keep the receipt and stuff..just in case. happy flying.
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