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Old 05-24-2010, 10:54 PM
kronovan kronovan is offline
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Join Date: May 2010
Posts: 9
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Having a workable view hat might just clinch the deal for me, as that's what's keeping me from playing with simulation difficulty. I've found rudder sensitivity to be fairly lacking in just about every PC stick I've owned that's had a twist rudder. Even my Logitech FF stick -which is more than decent for everything else- doesn't really have an adequate twist rudder; led me to originally get rudder pedals. I hear what you're saying between the 360 and PC - I've gone through the same thing with racing wheel setups. MS really needs to include a system utility with the 360 that lets you config the axis for input devices. Some of my local game stores will give you 30 days to reconsider a 360 peripheral, so I'm thinking the AV8R might be worth a try.

[Edit] Just so you know, you don't have get very usable panning with the 360 gamepad. It's accessed by pressing down the right thumbstick which is also used for throttle and rudder control - hence my 'usable' comment.

Last edited by kronovan; 05-24-2010 at 11:06 PM.
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