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Old 05-22-2010, 06:18 PM
firearms2k firearms2k is offline
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Join Date: May 2010
Location: Stavanger, Norway
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Quote:
Originally Posted by Korsakov829 View Post
Tank balancing? Why should the tanks even be balanced in a game that simulates war? The reason why people have always invented new weapons is to be better then their competitors. I don't think somebody would want a tank that is just as good as an enemy tank rather then a tank that is better then both. The side with the better and more guns usually wins. Otherwise, WWI would still be at a stalemate.
I fully agree to this point. But the truth of the matter is, Germany is exactly that innovator you're talking about. Granted they had lower numbers, but they were far better in terms of combat effectiveness. Here in this game, I feel they've implemented this factor(German tanks being more expensive, while allied tanks are cheaper - thus in larger numbers), but they've seriously failed to implement the fact that for their cost/lower numbers, they were far more effective.

It needs to be more realistic is all I'm asking for. Balance is pretty much okay, it's just the tank/AT armor, and armor penetration values of the guns that need a workaround.
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