Quote:
Originally Posted by KG26_Alpha
Well by the nature of anything manufactured there has to be a standard for production of course.
Its just at the point of actual use and implementation, the cockpit was in a state of flux, that's why its difficult to pin point a definate "at field level" standard pit at that time.
It could be deemed as rivet counting but would make sense to have a "basic" type pit for the Spit MKI / MKII.
But as we know what ever they do it wont be 100% correct for every one.
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I agree. It's probably easier to go by AM specs, although really it's a no-win situation, as there will always be some people who know more and are unhappy. The same is true for all aspects of the sim; people who work with, say, tracer rounds in their real-life may not be happy with the way it's presented in game, whilst others may like it if it looks like Hollywood