View Single Post
  #13  
Old 05-20-2010, 11:32 AM
vdomini vdomini is offline
Approved Member
 
Join Date: Feb 2010
Posts: 240
Default

Quote:
Originally Posted by MACADEMIC View Post


[cut]

Settings are:

- P-51 B or P-51 D5
- Cockpit View Only (no switching to Virtual at any time)
- Full sensitivity(!) on Elevator and Ailerons
- HUD disabled
- Limited Fuel/Ammo

[cut]
Hello Mac! nice to "see" you here too
Looks like you really want to "push" the simulator experience very far! But then you should add at the list also "not looking at the map anytime". lol okay okay i am joking, now.. let's get serious

I wish you the best on that but i have very strong perplexity about the "full sensitivity" settings and "no hud" settings.

I'll try to explaint that using my little english... mmh.. basicly, i think that more the simulation is close to the real machine, more you would need real interfaces too. I.E.: Force feedback devices, big monitors... real cockpits and so on. Pretending to handle a real plane using the ps3/hd-tv interfaces would add a complexity layer that is not really fly-related.

A real plane, when flying at full speed, maybe diving, also give feedback to the pilot, maybe like the flystick is much harder to pull, the wings starts to shake, and so on.... things that you can't have on that game.

So, talking about the flystick ( for example ): learning how to handle a p51 in full aileron sensitivity using that tiny feed-less ps3 joypad would lead me to develop skills that are not really fly-related. I would need a force feedback stick to give it a sense, for sure!

Talking about the hud: flying with no hud, so forcing me to move the camera up and down to stare that tiny almost useless altimeter or whatever ( even in full hd is hard to read it properly during flight ) would not be very realistic, because it will take me more time reading that digital gauge that a real one... i try to explain what i think... Mostly all real fly simulator have a real airplane cockpit surronuded by a lot of monitors, with all gauge/buttons/displays actually working, and a skilled pilot knows where to "point his eyes" inside the cockpit, most of the time he don't need to lower his entire head to achieve that!
So having the speed/altitude and angle of attack displayed on screen is fair enough, a good compromise, like the sum between what you would be able to read from a real cockpit and what the game interface offer to you.


I hope i'm not writing to much eheeh but in the end i think that flying in the club with your settings would not add realism at the simulator. but, maybe, you want only to make things harder

Sometimes i fly cockpit view too, but only because i like to see that graphics.

Take care! Clear sky for you!

V.
Reply With Quote