I have never seen the camo skill go up on any of my characters.
but i wanted to add that training your throw skill also raises dexterity
i got about 10 points for raising my throw skill from 30 to 100
there seems to be a limit of +5 per day when training a skill
and strength and stamina can be trained by filling two backpacks with the heaviest ammunition you can find and putting one on your back and carrying one in your hand, then filling up the rest of your inventory with ammo and the shoulder/neck slots with the heaviest weapons you can find.
then just run around like mad. Stamina goes up very slowly but strength aint too hard.
the sapper skill can be trained by buying as many mines as you can fit in your inventory, then in the same sector find a spot where youre not beeing seen.
place all the mines, defuse em, sell em to a vendor, buy em back and they can be placed again.
i used to do all these things alot.. but nowadays i just edit my savegame with the azp editor instead of doing the same things over and over again...
i try not to overdo it, only raise skills by +20 to +40 and then just play the game. its alot less frustrating and i get to choose my mercs by looks instead of skills (most of them are rather ugly)
the main characters abilities can be set in the ini files under ActorsINI/Preset
(don't bother setting skills tho, they get reset on character generation)
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