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Old 05-08-2010, 03:16 PM
BigC208 BigC208 is offline
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Join Date: Apr 2008
Posts: 252
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When guys like Zorin bring up valid points like:

"But why does the Bf110C-7 have the wrong pitot tube and the extended rudder trim tabs? It jumped at me right away. The same issues like in IL-2."

This is a good thing. Same as someone catching a spelling mistake on an instrument panel.

As long as it's done respectfull. How many software developers take the time to communicate with their customers as Oleg Does? Oleg is like God in our universe. He is the Creator and should be treated as such, with respect.
Don't treat him like he is purposely doing things wrong. Back your claims up with documents. I'm pretty sure he pays attention and corrects things if possible.

Refrain from making statements out of the blue like "blurry" 110 skin. All that does is irritate the gods. Next thing you know, no more updates and chances we have any input at all. When on a forum treat others as if you where face to face with an adult that deserves respect.

Now I get of my high chair.

Great update by the way. It's coming nicely together. What has always impressed me in Il2 is the balance of the game. Everything feels like it belongs in the game. If you gets that balance in SOW at the cost of maybe less than photorealistic clouds so be it.

All this universe is going to need at some point is more people and animals. What always blew my mind in Il2 was the guys jumping out of the trucks when strafing or the gun crews running away. Watching fuelers, armourers and other ground personel, on the ground, would realy rachet up the immersion. If it can't be done at first because of deadline restraints I understand. Just hoping that at some point in the games developement it becomes available. Anyone remember the Airfix groundcrew sets you could buy for dioramas? Maybe a mod or aftermarket idea.

Keep up the good work, maybe it's time to hire a chauffeur(hint) when you pull all these late nighters and fall asleep behaind the wheel. We need you to stay healthy and be around for at least another 40 years of flightsim developement.
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