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Old 05-04-2010, 04:19 AM
rocketassistedllama rocketassistedllama is offline
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Join Date: Aug 2009
Posts: 17
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No takers for a pre-'82 jet game [or at least pre-all aspect, fire-and-forget missile?]

O.k.

Well, call me a peasant-which I am [poor-struggling artist; can't afford broadband:] I'm quite happy with Il-2, and play it most nights-since it was first released [I pre-ordered.]
I love this game...and will buy a sequel, even with the same graphics engine; if they improve it enough.
Bobbysocks, you're right...I was pleasantly surprised by how the developers seemed to have learnt from Grand Theft Auto 4, i.e; in the campaign-freedom reigns. You can even land, after the mission's complete, if you so choose. Unfortunately; many of the single-missions are archaic in comparison...merely a poor design decision: I actually take it as evidence that the game was rushed a little. I expect the same mistake won't be made in a sequel.

Being able to zoom in twice as far-with an analogue zoom; would greatly add to the cinematic appeal of the game...as much as I love and thrashed the Jeremy Soule soundtrack; this is still the best, most cinematic game to play to your own music collection. Everything from Sade, through the Prodigy and Radiohead works great as background music. Whatever you want.

Blackouts/redouts, and amazing crashes-that you can walk away from...I was surprised they weren't in the game. I love the way you can really feel the forces at work on the Mustang...I'd be afraid to apply a patch; as it might take away some of the fun of flying this plane!! But maybe I'm just used to it now.

A full tutorial in realistic...as some people have real problems with this game, others pick it up naturally. Not sure why. Yeager said there was no such thing as a 'natural' pilot.

The biggest improvement would be the bringing the AA ground environment alive; but I'm guessing that would be a MAJOR technical challenge. Maybe not realistic, untill the next-gen comes along.

I really like the clouds...but there's room for improvement there, too.

Compressibility would be nice...but maybe that would require new plane models? Perhaps it's too much to ask; if we want a sequel within the next couple of years. I don't know.

The ability to bail out on-the-fly [plus; it happens too quickly and easily when you choose to do so.] Perhaps even a mini-game, triggered by i.e; holding down all four face-buttons?? Getting out wasn't easy...many pilots were badly-burnt trying to do so.

Regards
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