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Old 04-28-2010, 12:15 AM
zauii zauii is offline
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Join Date: May 2009
Location: Sweden
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Quote:
Originally Posted by Untamo View Post
Yes, I agree it's a problem, but dealing with it is an even bigger problem and I see it as a futile one. There aren't many examples of games that haven't been cracked and pirated. So, my opinion is that it's better to just ignore the pirates and focus on serving the PAYING customers.

Plus: It's a growing trend to crack games just because they have anti-piracy systems in them (to remove the invasive protection systems, to relieve one of putting the cd in and such).
Splinter Cell Chaos Theory is the longest standing.
It took over a year to get a proper crack out there.(422 days) Yes UBI did succeed once...

Quote:
^ Todd Ciolek (2009-06-16). "Interview: The Return Of... StarForce?". Gamasutra. http://www.gamasutra.com/php-bin/new...hp?story=24035. "Everybody remembers Ubisoft’s Splinter Cell: Chaos Theory. It held for 422 days without a piracy crack. This world record for AAA-class games is still unbeaten and no other solutions managed to make a game last longer."

Last edited by zauii; 04-28-2010 at 12:23 AM.
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