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Originally Posted by Novotny
It bothers me that people think Oleg just muddles along with no clear idea of what he's doing; previously in this thread and others internet people make claims that something was only fixed or introduced because of their feedback.
Perhaps he is quite completely aware of issues such as human-building scaling, and they get attended to as and when he and his team can. Perhaps other things have higher priorities.
Only my opinion, but I'd guess that nineteen out of twenty suggestions/demands/complaints made by gamers here have previously been considered by Oleg.
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Quote:
Originally Posted by whatnot
How I see the purpose of these forums when it comes to ideas is that the sim community (pretty hc simmers here on average I'd assume) shout out ideas they have and then the development crew are the ones who actually pick'n'mix what is feasible and suits the title / franchise.
So my perception in a nutshell: open brainstorming here on the forum, validation / feasibility analysis by the Maddox crew who actually has a say on things.
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I don't see the chat on this forum as being primarily directed at the
enlightenment of Oleg and the developers (except in the few cases they specifically ask for help or feedback).
I think the main issue is that we're all to a large degree still in the dark about what the game will be like, plus we're all extremely interested in the possibilities. What this leads to is speculation, wishes and opinions.
Most of the time the issues we direct at Oleg are questions about whether some feature we think would be excellent will be included. But this only comes about because Oleg plays his cards close to his chest. Most of the time I think people are looking for reassurance from Oleg that their particular preferences will be included, NOT trying to say that they know better than the developers.
edit:(We tend to argue with each other about things that are uncertain - i don't recall too many of us telling Oleg directly that his plans sucked..! Ok, there was the furore over the early WIP landscape...I'll be charitable and call that a 'misunderstanding' ...and stop digging holes for myself...

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In the absence of full and complete info about the game from the man building it all we can do is debate, argue and talk amongst ourselves.
Sometimes it's pointless and ends up going round in circles because the only person who can really say YES or NO usually has better things to do.
Edit #2: just read the SOW AI Crew Members thread. I take it all back. We are a bunch of smart-arses who think we know best