I agree that there's nothing wrong with hoping for things, but it's not as if a lot of the requests that people make are 'options'. I really do think people generally misunderstand how tricky programming sims/games is. What may seem like a simple thing to implement may realistically be very difficult.
Someone else - forgive me, I'm paraphrasing others - spoke of the harmonisation of experience. Probably TD. As a game maker, you do not want one part of the experience to have a better fidelity than another - it breaks immersion. One part becomes ok, the other part not good enough. In other words: you can't stick in bits that don't gel with the overall experience.
Another point I have made before is this: people really do tend to think that their personal ideas are new and never-before considered. If it's a good idea, don't you think that someone, in an entire team of people - professionals, I might add, not hobbyists - who are actually working at this flight-sim full-time, for years on end: don't you ever think that they might have considered this too? By all means bring it up, ask about it, but not in a manner that suggests you're bringing enlightenment to the ignorant. It's very rude.
Someone else again (!) also advised that if Oleg & Co are asking for feedback, it's not about how good you think x/y/z is. It's about whether there's been any errors with historical accuracy; acquiring more accurate data; getting old and difficult to find pictures.
I just wish people would be less vociferous in their demands and more appreciative of what we're getting. If I were Oleg, I'd think this community a bunch of know-it-all-do-nothing smart-arses.
Fortunately, he seems to be a better man than me
edit:: I should add - I'm not getting at anyone particularly in the thread. The comments I'm making are aimed at a generally large part of the community.