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Old 04-17-2010, 08:33 AM
Insuber Insuber is offline
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Join Date: Oct 2007
Location: Paris - France
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+1

Quote:
Originally Posted by GADGET View Post
Sorry to add a discrepancy note, but I do not find the parachute behaviour realistic, once the pilot is on the ground.

I am really impressed by the pilot animation, a real textbook landing acording to 1940's doctrine.

Nevertheless, once the parachute is not suporting the pilot's weight, it should float on the air as a silk scarf would do (a parachute is nothing more than a huge silk scarf in the wind) and fall over the pilot. If wind is present, the parachute keeps its bell-like form and falls aside the pilot and, if the wind is suficiently strong the parachute drags the parachutist around. The procedure then is to pull the bottom parachute lines to desinflate the canopy and let it fall, or get up and run to either side of the lines so the wind incides the canopy sideways and it collapses.

Here in the animation, the parachute canopy appears to be a heavy object that falls to the ground like a rock, instead of floating once free of the weight of the pilot.
Mi respects for the developers, but as former paratrooper I strongly believe that this animation should be corrected in pro of realism, if that is the original objective.

Either way, I can't wait for SOW:BOB to come out.
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