Thread: demon line-up
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Old 04-12-2010, 09:18 PM
impy impy is offline
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Quote:
Originally Posted by BB Shockwave View Post
I found that you can easily get a no losses game ending even with a warrior - granted, I was playing on Hard only. I used an all-lizardmen army, btw though it took until around level 21 to get to Reha finally. I maxed out Order and Distortion magic for Time Back and Resurrection, as well as all the nifty mass beneficial spells of these schools which come really handy. In AP magic crystals are plentifull so getting spells upgraded is easy. And you can easily get lot of mana with good artifacts, not to mention the skill that gives you mana every time you kill a stack of enemies - it can be abused in fights with Towers to no amount.

I do plan to do a mage with demon army next myself. In the original game, the demons weren't that powerfull sadly, but in AP especially the Archdemons are awesome. Their halving ability can really turn the tide quickly. I think even Cerberi are usefull - due to their new ability they can run and block several enemy archers at once. SCoffers imps are good too, but perhaps better worth summoning them with demons. I guess Demons/Executioner can be swapped depending on what you face - Executioners are not too usefull against undead and lizardmen, but otherwise can seriously hamper an enemy with debuffs. In my first playthrough I used Demonologists for a while, they are very effective healers and give you instant fodder - but due to their short range not too good damage dealers. I guess they can be used until you have enough mana/power for resurrect and demon portal, which will be more effective later on. Also the fact that you cannot control the summoned demons can be a hindrance as they can ruin your strategy.
all the best to all kbap gamers, but BB Shockwave, i have to disagree with some of your comments. First, hard and impossible difficulty are different and that extra difficulty will put those easy peasy strategies to shame. You say you got Reha scroll on hard at 21 level. The easiest Reha scroll is in my opinion at Elon between the two castles, and I don't remember to get it on impossible no loss until 25 level if lucky, more like 30 level.. Halving ability of archdemons is great, but in most of the battles you face huge threating stacks with much higher leadership than you have = no halving until later. I do not find Cerberi useful. Their damage output is low, and they die quickly. True, you can time back them or heavily ressurect them, but there are better strategies. Dangerous enemy range attackers can be always tricked with target or blind, sheep, fear. And inability to control the summoned demons is a hindrance? How? You do not care if they die, the only bad things I can think of are stepping on your own traps, attacking blinded unit, but again, positives of meat shield far outweigh the negatives.

As for the progress, I left the demon line-up at around level 30, since I become so powerful, that middle game became too easy for my liking. I intended to get back to it, but lost the save file. Then I was playing with single red dragon, got stuck at k'tahu fight, now playing no loss impossible mage, no kitting, no wanderer scrolls, no direct damage spells, no creature summons, no hero summons, no hero phantoms apart from paladin phantom purely for ressurection purposes.Quite interesting
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