View Single Post
  #668  
Old 04-11-2010, 06:41 PM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

Quote:
Originally Posted by Viikate View Post
Caspar's Hs-129 pit uses 7,5Mb and I wouldn't call that ugly.

Some of the pit repaints that I've checked use 100Mb or even 200Mb of textures and cause a serious FPS drop with older PCs.

Pit repaints could be optimized lot. There's lots of unused space (when the tgas & parts are taken from other pits and only small part is used), obsolete alpha channels, etc. Something like 16Mb-32Mb would be ok for me.
I'd like to second the idea of officially re-doing pits for the 109 series, but I completely take on board what is said above regarding the mods.

I've tried the modded 109 cockpits and while they look great they are the only mod out of the many that I've used that really overwhelms my computer (not bleeding edge, but a solid system nonetheless Core 2 E8200, 4GB ram, gtx260).

Astounded to read above that a great looking cockpit can be made using only 7.5MB!!!

I'm also expecting my current system to be adequate for my early experiences with SOW (albeit with lowered settings), so, in contrast to Flanker I really wouldn't want to consider upgrading in order to run a 'heavy' official il2.

Looking forward to 4.10. Thanks to daidalos team for the great work.