The ground environment still need enhance, the impression of artificial work still comes to me immediately, again. It is so impressive that I begin to believe it may well be done in this way intentionally, considering the purpose of optimizing, and we do not spent most of our time on the ground in this game. The engine itself looks like using a cartoon rendering technology while the groundscape open out to me. But the cockpit samples are really fine. I don't know why the staff/or the engine can not carry this FINE into the groundscape.
The first three screenshots look like some place in the fairy-tale, an artificial landscape. It has been said before, looks like a real aeroplane flying over a LEGO city, a Disney theme park. It's hard to tell what's wrong, because they are nice as some people said, in a sense. But the feeling of something wrong does exist, it is not the correct atomsphere fit for the war, it's not a battlefiled, it's a place for afternoon tea...
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