Quote:
Originally Posted by Lexandro
I'll back you up on that one dkwookie, thats pretty much spot on how its done. Although personally I find that its better to get a bit the nose up a bit more and try for more rudder turn so that I get more of a vertical loop in to it. It effectively makes a bow shape in my case. It also helps to go full WEP as soon as the nose gets around.
It can be done in realistic as well but its much much harder to do effectively with a pad. A stick and peddles setup might have the best potential for it in realistic mode but I don't know if you can even get that for PS3. The peddles would allow you to get just the right amount of rudder pressure and stick angle so that you get it right on the stall envelope.
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Yeah Lexandro I didn't think to mention that you keep your nose up (and a little roll to keep your horizontal position steady) all the way during the manoeuvre until you have a bead on opponent then you level out.
I was just throwing the plane about in arcade and getting stick positions and its left stick 6.30, right stick 7 o'clock. Start to roll right stick clockwise and flick left stick between 7 and 6.
This basically puts the plane into the horizontal spiral in the first video. In arcade match I was just playing it took 2 spirals to get on tale of a good player. Thats basically two tail led spiral loops. I tried it out in realistic and you can get maybe half a loop to three quarters before stall in the Spitfire mk 9. Perhaps its possible in another plane or if you have more practise in realistic. Doubt its possible in Sim as it really requires visual input of the aircraft.