
03-19-2010, 12:56 AM
|
 |
Approved Member
|
|
Join Date: Dec 2009
Posts: 389
|
|
Quote:
Originally Posted by Burdokva
Dear Team Daidalos,
I've been following the progress of your work ever since patch 4.09 was announced - in fact, I had send some requests via email quite a while back. In any case, I say this just to let you know I appreciate all the work that's being done and I've checked what you've said on the issue I'm about to point out -
AI (nearly) unlimited ammo, no overheat, no blackouts is the single greatest issue of Il-2. I've been flying since the days of Forgotten Battles and more actively since 1946 was released, almost exclusively offline and I can honestly tell you that the quirks in the AI that allow it to "cheat" greatly reduce the immersion and overall enjoyment. I would dare to say that there wouldn't be a single complain from the Il-2 community if the AI was given an overhaul that allow for engine overheat, limited ammo and blackouts. As an option setting, at least.
I can't count how many times I've attacked an AI plane only to have it pull an incredible manuevre that I can't follow due to G-force blackouts, or have had to evade the constant stream of bullets the enemy fighters carry (the last is especially unnerving on planes that historically had low ammo loads, such as the Yaks).
So far, the G-force effects you plan to implement sound more scary and potentially irritating than useful, if they don't affect the AI planes. It's already way more capable than a human player with its lighting time reactions. Having it "cheat" to compensate for less intelligence than a human (that is a general problem of AI, not just Il-2, of course) doesn't help though.
I don't know, the improvements such as radio navigation, AI visibility etc. sound great, but with the AI in its current state it feels like Il-2 is incresingly geared for online play where everyone's on an equal footing regarding flight mechanics.
Please, consider revising some of the AI plane quirks such as non-overheating engine, no-blackouts and huge ammo supply.
|
Yeah, this is a major issue IMHO, I have posted on the topic before, I really like work that TD is doing and I hope that the G and stress related changes will be incorporated into the AI, along with a more realistic flight envelope for the AI, as it is now many of the missions, esp. Pacific fighters ones are a little absurd in the way they play out.
|