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Originally Posted by tsavo
3 i prefer to keep some fighters in bay before going into a combat, so i can disignate which fighter always out, which always in would be superb.
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The game does not tell you this, but look at the pilot icons of your docked fighters, you should notice a button that has two downward facing arrows. Clicking on that will launch that fighter and only that fighter.
Quote:
in flight group should stick together when jumping through a stargate
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That is a holdover from Star Wolves 1, when fighters were unable to jump through gates (although that rule has been violated in Star Wolves 2 and 3 so many times that it is pretty much retconned out of the universe). Although if anything I prefer having all my fighters docked before jumping into a fight, so that my mothership can absorb the initial missilespam and keep all my enemies distracted...
But than again, my mothership is a 12000 health, 7500 shield monster that can shrug off an entire fleet bearing down on it.