Quote:
Originally Posted by RPS69
When building high altitude interception missions, with small maps where bombers couldn't take off inside it's limits, there is also no "logical" place to land them.
Is it possible to make a WP where they just dissappear from the map when they reach it? Like landed AI aircraft on runways a while after they make full stop?
Now they just start to fly in circles going down until crashing on the ground.
There are many workouts on this, but none really nice.
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This has been discussed many times, since IL2 was first released.
Effectively, we need a DE-SPAWN waypoint.
This way when an aircraft flight reaches the de-spawn waypoint it is gone.
We have been crashing aircraft we wanted to remove from missions into mountains for over 9 years. LOL
Thanks for the memory jogger, it would be great if TD could do this.
There are probably 1,000+ IL2 users that build missions that would be utterly overjoyed with a de-spawn waypoints.
I think abouyt the many times have I have built missions with a bunch of bombers that dropped their bombs and headed for home, eating up all my FPS in the process.
Yeah, I usually plow the "no longer needed bombers" into mountains, if there are any to crash into.