When building high altitude interception missions, with small maps where bombers couldn't take off inside it's limits, there is also no "logical" place to land them.
Is it possible to make a WP where they just dissappear from the map when they reach it? Like landed AI aircraft on runways a while after they make full stop?
Now they just start to fly in circles going down until crashing on the ground.
There are many workouts on this, but none really nice.
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