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Old 03-02-2010, 08:30 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by MikkOwl View Post
Frozen, ok But I was asking: force feedback taking any step forward (significantly) compared to IL-2? And then I made a wishlist request on how it could/should behave.
Can't say you right now. We put it in the final development.
As for my personal opinion - FF doesn't reflect real things. No one existed. And in realistic flight sim really FF is more bad then the good feature comparing to real life.

So the work over FF is the very secondary in our plan. This should be important for totally arcade game.

In the past I tried to communicate with all manufactures of FF joysticks to make some standard in forces, that would reflect more realistic things... Really only Trustmaster and partially Saitek were listening me in the past.

Hope with BoB this communication will be again up and probably we may set the stadards in future. But untill that time to spend a lot of time for FF I personally very dislike.

This should be done by some third party - special driver for any FF joy.
Manufactures should follow that standard (non MS SDK code, that we were using in the past with Il-2). Should be tunable special separate tool not in the sim, only external.

I can't spend right now time to explain all my thoughts about this issue.

You should talk to real pilots asking their opinion about joys with FF.
Probably they will say the same... also they would say that Joystick do not replace real control column 100% in feel of aircraft control.

With some of manufactures we had in the past the speech about what should be done for realistic control column useful in flight sims... But the price would be really more higher... and effect on the market (to sell it) will be not so successfull.

However I have several good ideas and drawings how to make it with more or less commercial success. But for this - SoW should be on a horse...

Last edited by Oleg Maddox; 03-02-2010 at 08:32 AM.
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