Quote:
Originally Posted by jermin
Well, Blackdog is not playing online. So it is understandable that he doesn't know what the situation has been on HyperLobby.
If you have chance to log into HL, please go there and see how many servers there are enforcing CRT checking, and how many of them are populated.
'Let people use what they want to use and fly in the appropriate servers.'
- Log into HL by yourself and see what most of the players there want to use.
Do you think a hacker will be stupid enough to play in servers with CRT=2?
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Maybe you misunderstood. I said i'm not flying online because of internet problems. I didn't say that i've never flown online. When i did it, i was usually on warclouds and on the warbirds of prey (spits vs 109s and zekes vs wildcats) servers.
Maybe i'm not a hardcore online flyer, but in more than 100 hours of online flying during the last couple of years, i've seen maybe 2-3 cases suspicious of cheating, which were not definitely proven either. There once was a case (pre-CRT=2) on a server where someone was caught, the players submitted tracks to the admins and he received a permanent ban on his IP. Problem solved.
Bottom line is, you can't force people to fly the way you think is right, they'll keep flying the way the want to anyway.
And finally, i agree that's it's better to keep good relations between TD and the unofficial add-on makers. If you "ban" all of these guys do you think they'll work with TD in the future? Nope, they won't. I'd rather have them free to do their thing and contribute, i can choose what i want to install and sometime, someone's work will be of a high enough standard and be included in the official updates.
Take a look at the moving AI units on dogfight servers for example. Where do you think this started? Unofficial add-ons. If the TD patches disabled compatibility with these add-ons, do you think the creator of this new feature would work with TD and agree to have his work included in an official patch? I say let each one of them do their thing and come up with their own stuff, when appropriate their will combine forces and you'll get it all in one nicely rolled-up package, ready to install, while the impatient ones will scour forums to download and install manually.
These guys are not antagonists, they are a bunch of people that daily release and test new features for us. Heck, even one player that goes to the trouble of making a modded install work, provides feedback and technical data, is like a play-tester for you. Why should we stop them from what they are doing when it's obvious that we can all benefit from it?
What i mean to say is, don't underestimate the amount of synergy and the potential benefits for the community from these two groups (official and unofficial add-on makers) having a healthy relationshipt. In plain English, if it wasn't for mods you probably wouldn't be getting moving AI for DF mode in the following TD patches.