Yeah yeah, we'll see. I can't judge someone I don't know. I've only seen him once, very upset on hyperlobby chat when someone else took credit for his work a few weeks ago I think.
*John Cleese Voice* And now to something completely different. (Art related!).
Texturing work isn't easy. I have done things here and there over the years, not much though. At these low resolutions (1024x1024) it's much easier than full out illustrations with objects, scenery and everything, like any painting. I could have tried to pursue work as a texture artist but it's not nearly rewarding, and it gets obsoleted with the years as computer tech progresses (plain illustrations don't age like that at all, they are timeless). Texturing planes has more than a few things in common with painting a scale model, especially with weathering and all, which is an interesting cross over

Anyone wanting to be a texture artist (of vehicles that is) could do well to do scale modeling.
(And I went into commercial illustrations for the record.. I feel like shifting my focus from Sci-fi to WW2 planes now after being overjoyed with the awesomeness of WW2 flight sims again).