Quote:
Originally Posted by csThor
Score means squat. It's pointless, superfluous and absolutely meaningless.
Blackdog - I disagree that a higher degree of realism autotmatically brings more "historical" results. The events of history turned out they way they did because of factors which a combat flight sim can't take into the equation: pilot training standards, economical limitations, doctrine and tactics ... I could go on and on. A more realistic CEM is needed, I agree here, but per se more realism doesn't necessarily has to lead to more immersion as well. Besides, Maddox Games is a small team and you can't expect them to work more than at 100% of what they can. 
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I agree 100%.. not to mention pilot strength.. or fatigue. I wonder how many pilots died because they were just too tired or didnt have the strength to make that extra pull on the stick. I recal accounts of some of the smaller pilots at Moton field having to almost stand on the rudder pedals to keep from torqueing off the runway on take off.. The one thing that we always forget and can never be modelled accurately in a PC sim is the seat of the pants feel.. that is something that is so crucial to flying.. and some tyhing that considering it cant be modelled I think IL2 does a good job of compensating for.