Quote:
he proposal's only challenge is setting the ratios correctly so that there is no ideal sweet spot setup where one gets the most score.
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This isn't just 'a challenge' it is probably impossible. Whenever a particular set of rules is established, people will look for the easiest way around them. This isn't anything unique to combat flight sims, or even to computer games in general. In any rule-based scoring system, people will find the best way to exploit he rules. The only way to avoid this is by not keeping score. That is probably to radical a suggestion for most online IL-2 players, but having spent years playing offline, where the only thing I could sensibly measure myself against was my own past performance, I don't have a particular problem with it.
If people find this difficult to handle, I'd just ask them one question. What was the final score in WWII? If you can't give a sensible answer to this, then why does scoring matter?