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Old 02-10-2010, 02:06 AM
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Tempest123 Tempest123 is offline
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I think its a question of balance, the workload of a "pc pilot", having to look around with a hat switch or trackir and aim a mouse and click off fuel tank selectors, carb heat etc. is much more demanding than the quick motion this would be in real life with your hands.
Think about driving your car, you don't look down at your clutch, press it, then look at your gearshift and change gears, than look back at the clutch and let it go, then look back up, instead you do it quickly without looking. I think the way that Oleg has modelled some of these aspects such as fuel tank selection (and yes it is modelled) is correct in that it happens automatically. I would love to have a single keystroke for all the functions the cockpit but that just not possible, and having to aim and click while panning your view around and flying the plane is not very realistic to me. I would like to see maybe keystroke options for some of these features but a clickable cockpit I think is more work than it really is in the real aircraft. Its hard to simulate "feel" and routines of motion that are necessary to fly aircraft, but I think Il2 has a good balance of both. The "realism" I would like to see improved in SoW is the feeling of actually being in England in 1940, the atmosphere, terrain, other pilots, squadron management, the extra tension etc. I think the user of a flight sim, especially a historical one, should be transported to another time and place every time the sim is used, thats the fun of flight simming to me.
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