Quote:
Originally Posted by Shadowcorp
Lag was bad this weekend i must admit that i quit a few matches because of it (four deaths from the lag master "jig7709").
I think large matches: say between 12 and 16 players are the cause of excessive lagg, with more Players being online the servers cannot support such large games. The only games i played without lagg were games with less than 8 players.
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Prime example was the historic we were both in. Was shaping up to be a good game just the fact it was a full 16 made me nervous. Low and behold as expected! Immediate deaths from the word go, invisible bullets hitting the plane and in the end it falls over. I agree it's with the larger games and will stay away if there's more than 10 in a game when I check the lobby.