Quote:
Originally Posted by Hento
What King's Bounty really needs is a fully customizable character where you have certain number of points at the start and then you can allocate those points in activating skills that you want, like having a warrior with higher magic.
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Isnt that just called a strong Mage
It would be fun to "make" a character as you suggest. Giving skills/specializations before the game starts.
Hunter : +10% attack against all animals. Upgrades to +20% trap damage after killing 2000 animals.
Diplomat : If the enemy has the same units as you then 5% of these units will leave enemy before battle. If you loose any of these troops - then the 5% will fill their spot up to leadership limit. Upgrades to 7% after the Diplomat skill has been used 100 times
Sniper : Special skill where you can kill a single unit before a battle starts. Upgrades to 2 units after 100 uses and 3 units after 200 units. Cost 5 mana. Useful against level 5 enemies, worthless against low level.
Stuff like this would be good