Let us assume that SoW does not take loading into account when deciding how much damage to apply to a wing when a cannon shell strikes.
Let's also say that a wing will definitely fail if having X amount of damage at a 6G loading (I am certain it works like this in SoW at least).
Example 1:
If hit when flying straight, it wouldn't fail when recieving this X amount of damage
But afterwards when pulling over 6Gs, it would fail.
Example 2:
If hit while enduring the 6G loading, it would fail. Because wing now had X damage and was over the 6G limit.
Summary:
Doesn't this already-in-place-most-likely already provide what the opening post asked for, even with the damage model for cannon shells applied ignoring wing-loading, and the wing instead just breaking because it had too much damage for the G-loading?
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