Really impressed by the latest updates. Anti-shipping strikes are something that the Il-2 series did not do very well in the past, The guided weapons should make it a lot more interesting!
One of the greatest obstacles in anti-ship ops in offline play is the very limited way that AI wingmen respond to attack orders. One must fly almost right up to a ship before AI planes will respond to an attack order. They will then mill about within range of flak (most get shot down) before organising themselves for a bomb or torpedo run. The results are always disappointing, and far from realistic.
If AI units could be given an attack-ships order at realistic ranges, they would have time to position themselves in a more convincing and advantageous manner. I wonder, would such an improvement to AI behavior be possible?
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