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Old 01-25-2010, 10:46 PM
Romanator21 Romanator21 is offline
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Join Date: Sep 2009
Posts: 507
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The problem is not the shaking. It's the visual representation of shaking that we only feel with our bodies. Since it's a computer game, all our input is visual.

1) Keep the shaking as is to make up for the lack of tactile and inner-ear input.

2) Tone down the shaking to make the sim look visually accurate.
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