I don't dig up altars a lot, but they have their moments. Like in Montero, you'll dig up dwarven mines. You can shoot those mines with your archers when enemy stacks are next door, and it'll slaughter them. Also a well-placed altar can be better than a stone wall (but you probably don't use stone walls much, either). Treasure chests can serve as obstacles, too. Altars on the other side of the playing field can serve as cheap versions of balls of lightning. The big thing is, start to cast a Treasure Seeker toward the beginning of battle, find out where all the red and green squares are, and if you don't like what you see, simply right-click and do something else. No harm done.
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