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Old 01-20-2010, 07:23 PM
pavned pavned is offline
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Join Date: Jan 2010
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Quote:
Originally Posted by DGDobrev View Post
I quite like that idea

EDIT: That actually works pretty well with the basic idea I had. If the next KB will be about getting a decent hero to marry Amelie, what better hero than someone with an imposing title, a few castles and a big treasury? Now that hero will be quite a catch even in King mark's eyes
I got to admit I tought about that while posting my comments

As for units, instead of the Castles creating or spawning the units out of nowhere, you should be responsible to garrison it. Let me explain, you buy a castle, but you shouldn't get units right away. You'll have to put units to defend it, any units. The trick here is that base on your leadership, with bonus coming from possible structure you'd be able to build in your castle and bonus coming from your title, your castle would attract followers. It's those followers, that will eventually enlarge the army base at your castle, but only the race specific units corresponding to the land your castle is. This mean, if you get a castle on elves occupied land and decide to garrison a stack of hunters, a stack of druids, a stack of paladin and a stack of horseman in it, only the stack of druid and hunters would be available for purchase. The purchase price of units should at start be comparable with what is available in stores but as time goes and with addition of add-on to your castle you should get them at lower price

Plus, I don't think animals and other animal like creatures should be available in castle except if can get a companion to take charge of your castle that can train those units.
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