Quote:
Originally Posted by Stafroty
...now in game, all piercing type of ammo (mgs and cannons) do deliver all their kinetic energy to the target area. (which in real life would mean that u can hide behind aluminium wing while its being shot with machineguns/cannons with ap rounds.)
if weapon delivers its kinetic energy to target, it means there is no more kinetic energy left for targets behind it. so no penetration is made.
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Wow, is this the reason why it is so difficult ( well-nigh impossible ) to kill bomber gunners ? ie. rounds that strike aircraft parts almost never penetrate ?
Except gunners in player manned craft - is there a different algorithm running to ensure that the player could be hit ?