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Old 01-19-2010, 02:16 PM
Chancellor23 Chancellor23 is offline
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Join Date: Dec 2009
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Thanks AncientMariner.

That's what I figured. When I was working with Gniarf to resolve a previous install problem, I got a look at some of the future levels' LUA scripts and found a level-start function (or something) called "DontSaveWeapons". Included in those lists were items like the Colt, Luger, MK1, Bayonet, Dynamite, Grenade, etc. I figured the purpose of the list was to indicate which weapons would not be left behind for pickup. Since it doesn't look like there's any ammo for the standard weapons, why allow the player to pick up a standard weapon?

I miss the bayonet. But now I've got a different type of slashing weapon.
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