Hypnosis and Pygmy aren't really worth the time. Hypnosis just becomes obsolete really fast, and Pygmy is unnecessary pretty much from the start. Resurrection and Phantom are... somewhat more important. My first advice would be to kite maps until you get to wherever they are. If you don't want to do that for whatever reason, here's a fallback:
Paladins, Inquisitors, Archmages, a high-health level-5 tank (Trolls and Tirexes are common), and whatever fifth unit you prefer. Target plus the archmage's shield on the tank will neutralize most of the enemies damage, judicious use of heal (plus inquisitors if you are accidentally less careful) can keep the tank alive, paladins restore any other casualties you get. You'll be good to go at least through Monteron, even without Phantom, although it might take some creative thinking for a few fights.
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