Quote:
Originally Posted by Tree_UK
Oh gawd, In game means all things will appear 'in game', they may add more stuff to it, 'in game' does not mean 'with a place holder background'.
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Engine rendered in the engine and indicated as such (and I believe the list above are all marked by Oleg as being rendered by the engine) are "in-game". Not all features are necessary turned on and final quality will probably be far different.
The difference between what we're seeing and the standard fare of video game makers showing off their work is that Oleg isn't afraid (although maybe he should be) to show off early work in progress where all of the hard work has already been done but not everything is close to final quality. We know that all shots so far have been done in the basic renderer as well ... Oleg says that is what the DX9 version is like but I suspect that is DX9 with features turned off.
Some shots are rendered in-engine but with a placeholder background. Sort of like the object viewer in IL-2. That can also be considered in-game or in-engine...
We could all split hairs on this mind you