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Old 01-13-2010, 04:56 PM
merlin66 merlin66 is offline
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Join Date: Nov 2009
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One problem I have seen in flight sims is that the scenery is often rendered first, then the cockpit is rendered on top of it in a different coordinate system. So with a naive stereo driver that simply offsets the viewpoint, the relative sizes of the cockpit and surrounding world is completely wrong.

I could be wrong, but I would expect that the game needs to be aware of the stereo view to solve this problem...
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