The game would look fantastic in S-3D for sure, and I'm so disappointed to read that it's written in OpenGL which is not supported by any of the current S-3D solutions that I know of.
I'm very interested in knowing for sure whether there is any development effort towards S-3D compatibility?
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9) My question is: on what operatiing system SOW-BOB will run?
Will it be based on OpenGl as Il2 was or DirectX?
Will it be DirectX9 or 10? Or both?
OpenGl - still main.
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