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Old 01-10-2010, 05:19 PM
Desode Desode is offline
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Join Date: Feb 2009
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Quote:
Originally Posted by MikkOwl View Post
You misinterpreted; what I was saying was that in the game the palette and shading of the ground implies thick overcast, but at the same time it can be barely any clouds or mist cover at all and sun shining brightly - it cannot be both in reality. If it is somewhat clear weather and sunny, then one gets warm colors and sharp contrasts/shadows. If very overcast and misty murky, then things can look flat, soft, muted colors. But simultaneously?

The sun blinding effect in the game was pretty good btw, even looking in the general direction of the sun, the ground/sea was totally overexposed bright for several seconds before the virtual eyes adjusted and some details started coming through. I'm not sure IL-2 is strong enough however.

And no, not a pilot. Flew in a Cessna once in the late 80's as a kid, took a bunch of pictures, and then some airliners.
I got ya, thank heavens there are no sun spots. Imagine being in a vertical dogfight in WWII and climbing into the sun. You would be seeing sun spots like crazy ! Then on top of that your fighting for your life. It was no doubt a visual Hell for fighter pilots !

I have flown to New orleans for Mardi Gras a couple of times. The haze and humidity was visually interesting to fly in. Its like a Glaze in the air.

I must say though WOP and ROF give the two best feelings of actual flight out of any other sim, I have played. I can't put my finger on what exactly it is that does this for me, but I think its a combination of different things.
I'm really impressed with WOP's shadow system, Its very good in my opinion, maybe one of the best I have seen.

Here is some info on the Dagor game engine. This engine is doing somethings that have never been done in visual aspects, It may explain why the game looks different then any other flight sim. Check it out and read what all the engines abilitys are. I would say that in certain acpects the WOP Dev team is maybe pushing some of these effects to show off the new engine. I know I hope to see more sims made with Dagor, its a very smooth running engine.
http://www.gaijinent.com/projects/dagor.htm
Desode

Last edited by Desode; 01-10-2010 at 05:27 PM.
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