Quote:
Originally Posted by Romanator21
I would argue that the current FM is way better than how it was before. DM has only been getting better, excepting old planes which have not been updated. FM DM, and graphics departments are totally non-related, and with enough work force, good fidelity in both can be achieved.
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I won't sit here and argue FM, but I would suggest flying both the original IL-2 and then anything afterward in order, then tell me I'm wrong!....Flying in anything after IL-2, I can't seem to stall anything unless I pull some truly unrealistic movement or can I get a plane to slow down for the life of me, even with a 30% upward pitch lol without flaps, just to name a couple of things...Pitch, roll especially seem way too easy.Apparently you`ve flown some planes in real life as have I, so I would assume you should be able to feel the difference I`m talking about.
I`m editting this after reading Desode`s comments, I know your comments may not be aimed at me in particular and I`m not saying I could recognize the FM of any plane in particular flown in WW2 but I have flown and can tell the difference between realistic and Uber....As I would suspect alot on here could do the same, even without actual flying time.But if your highly versed in the attributes of some of the fighters simulated on here you would aslo be able to tell the difference in FM....and I agree with you it still beats TV
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