View Single Post
  #6  
Old 01-04-2010, 02:44 PM
Robotic Pope's Avatar
Robotic Pope Robotic Pope is offline
Approved Member
 
Join Date: Aug 2009
Location: Hertfordshire,England,UK
Posts: 1,520
Default

Quote:
Originally Posted by Deascendent View Post
Hmm, has anyone really reviewed the patch indepth? What all planes were fixed besides the p-51, p-47, and 190's?? And how fixed were they?

Also, you gotta remember that the patch will have black/red outs and custom mapped controls and such..
You are right, nobody has really come out and confirmed all the updates. So Ive taken the update list of fixes (minus PS3 exclusive updates) and put confirmed for everything that has been confirmed by a PS3 BoP user, or unknown for things I haven't yet heard anybody talk about. PS3 guys if you can help us out by confirming the unknowns and adding anything extra, then I can edit this post with your info. I'm sure it would be much appreciated by all us frustrated 360 users. Thanks



•Controls remapping (custom layout). confirmed on PS3 patch but zoom doesn't work on sim
•Changed MP kills scoring system. Suicide will always reduce score; crash (or bailout) soon (one minute) after signifficant damage will score to shooter; crash (or bailout) after 12 seconds after being hit even lightly will score to shooter. confirmed scoring change on PS3 but unawarded kills still happens although less often
•Brakes with flightstick fix. Confirmed on PS3
•(For Arcade& realistic) RS will look around with 'half pressed' target camera trigger. Unknown on PS3
•More effective flak. Confirmed in patched PS3 version
•Blackouts and redouts on realistic/simulation back again Confirmed in patched PS3 version
•keyboard support Confirmed by Edal and Trk29 but available on PS3 only
•P-51 flightmodel changed Confirmed P51D,P51B,P47. Seems to revert to pre-patch when using custom control setup . Other planes Unknown
•B-17 damage model changed Confirmed (by InfiniteStates) on PS3, B-17 is now a "Tank"
•separate machine gun and cannons fire with 30% pressed trigger (on default layouts) Confirmed (by Trk29) on PS3
•MP balancing: 5 points for air victory, -1 point for death confirmed on PS3
•Enemies AI and allies AI were improved Unknown on PS3
•Condition for unlock aircrafts were changed. Confirmed on PS3
•improved sounds for stall Not fixed on PS3
•Landing brakes on flight stick were fixed Confirmed on PS3
•low lod for aircrafts tuned (to be more visible on SD resolutions) Confirmed on PS3
__________________


XBL GT: - Robotic Pope
HyperLobby CS: - Robot_Pope

Last edited by Robotic Pope; 01-04-2010 at 11:45 PM. Reason: updated with info from Edal, InfiniteStates and Irrelevant
Reply With Quote