Quote:
Originally Posted by Bobsqueek
OK, so this is pretty much a carbon copy of the post I made at the ubi community support forum, but as helpful as the guys have been over there, i'm still having problems.
Basically, I can get IL2 running at about 30-40FPS while at pretty basic settings (non-perfect mode) as soon as I bump it up to perfect it drops to about 15 and then down to 11 when AA fires or there's an explosion.
New drivers didn't help, config settings haven't helped, some Nvidia control panel settings have helped to bump it to around 20 FPS. I'm pretty sure my rig should be capable of much more than 15-25 FPS in perfect mode.
I've tried reinstalling and starting again, and applying the settings again, which hasn't worked. Tried the latest set of Dll's...Even though im not sure what they do.
Sooo....I'm wondering if anyone else has a GTS240 and what settings they use and what performance they get out of it.
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As well as making graphics driver changes and trying to tweak the settings you should make sure IL2 is set to run on a single core.
In the conf ini edit this line under [rts] section remove the ; as below this will set IL2 to run on a single core.
[rts]
ProcessAffinityMask=1
++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++
You are welcome to try my settings for Nvidia 9800GTX+ and GTX280
[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0