Quote:
Originally Posted by MOH_Hirth
My ideia would a channel sound for a "Fly by view" sound, we have a "Fly by view" buton, so when you see the pass plane you will have this sound, i dont know how better than we have, but worth try this for SOW.
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thats what i mean when you key stroke a flyby view it should play in timing with the camera a audio flyby sample.
only effective way really. trying to emulate it with code parameters i think wont work as effective.
many dev companies fail in good audio , having great graphics , sadly leave the audio to the last min.