Quote:
Originally Posted by Desode
I agree on the Acceleration/climb aerodynamics but with the sensitivity changed in WOP the stalls and spins are the exact same speeds on every plane. We should all mention the Acceleration/climb aerodynamics on the WOP forums. I know somethings where changed on the FM's in console version.
I also agree Il2 is way better in every way, so don't think I'm in any way trying to say WOP is better.
I just can't stress enough how much the sensetivity settings in WOP change the FM as far as turns and stalls. It makes such a difference that if the sensetivity is turned down, just about none of the planes will stall or spin. It completly changes the FM in that aspect.
DESODE
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wop does have the potential , once it gets the flight models in some shape it will be a winner. imo its not to bad atm ..
middle of the road. having never flew a real spitfire or bf109 or any aircraft for that matter i cant compare.
but it sure feels not to bad against il2 .