Quote:
Originally Posted by yakaddict
Cool. Ok the planes I tried, spitfire and p-51, this is whats wrong (mostly with the spitfire, I havent tried the 51 enough). Its too easy to land, the narrow landing gear isnt simulated well enough to display the dangerous effects of a bad landing. The cannon and machine guns sound the same and have about the same damage effect (or lack thereof randomly). Damage to the airframe appears to have little effect on the flight model (I have yet to evaluate that more thouroughly in the simulator mode). The plane climbs too agressively. I reached altitude too fast and at too high an angle of attack, and the stalls are either on or off, the spinning which appears great, is actually too easy to exit and stabilize. The plane accelerates from standstill to tail airbourne and then wheels off the ground too quickly and in general it appears to have too much lift at the wings. The plane also accelerates to maximum velocity much faster than it should, its far too powerfull (maximum velocity does seem about right though). I will evaluate the 51 more but thats what I saw with the spit, then Ill get back to you. Its not that the flight model is BAD, it isnt really. Its just far enough away from real to make it annoying because you can see all its potential sitting right there. Also, a nice panel of switches for in game realism settings like il2 has would be a great option to have beside the 3 main arcade, real, and simulator settings. Hope that clarifies my opinion a bit.
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Now thats good info, Make sure to post this at the DEV forums
http://forum.yuplay.com/ under the WOP section.
Aslo
Make sure you have your sensetivity increased in WOP. It will effect the FM characteristics. I would recommed starting with it at High and then coming down till you find the FM's spins and stalls matching Il2 1946 for the same plane.
The Fm's in Wop are from directly from Il2 and Oleg is in the Game credits for them.
Have you looked at the stats for the model of the Spitfire which you are flying in the demo and timed the climb rate with the real stats for the plane ?
As for the Damage model , you are sure you are using the sim settings ? I experience a great deal of change from the damage. Sometimes its to to point you can't fly the plane and have to bail out, other times the plane take varied degrees of compensation to maintain level flight, depending on the amont of damage done.
Desode