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Old 12-31-2009, 10:28 AM
diveplane diveplane is offline
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Join Date: Dec 2009
Posts: 143
Default Sound Engine For SOW

having read and seen tons of data on the graphics i would like oleg to maybe give us all a taste of the sound engine that will come with SOW?

i really hope its a major improvement over the old il2 sounds, where imo very poor indeed.

good news is we have better hardware today to capture and playback audio with examples being the splendid x-fi audio cards with HD effects.

trick is to try capture and code in the doppler shift effect of distant props in the external and flyby in game.

rather than a dull drone flypast audio looped sample.

looped samples are fine for camera externals .

for flybys and distant we need somthing special. thats where hopefully hd effects come in , and some good coding on the audio side of things.

anyway heres a real clip of some fine war birds. note the beautiful engine tones. this is what we want to hear in SOW.

link


anyway keep up the great work dev team , fingers crossed on a early 2010 launch on SOW.

Last edited by diveplane; 12-31-2009 at 10:35 AM.
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